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Worldbuilding June Day 2: Geography
Leaf
aldersprig
2. Geography
Desmond’s World
Oops, I already covered a bunch of this in the first post.

The City Desmond lives in (100 words to anyone who names it something that fits with the names that I like and another 100 to someone to name the nation) straddles the river leading to the ocean.

It’s definitely got high ground (High Street), mostly to the north of the river, and lower ground, which sometimes floods, to the south of the river. The river directly to the south is all parkland, designated so 100 years ago when a leader ordered the slums torn down so that the houses on the north side did not have to look at them.

This, of course, just moved the slums a bit more inland, but there’s a nice wall of trees now, and the houses bordering that parkland are high-rent for the area.

The City office and school are on the north side of the river. Desmond grew up on the south side.

Portal Bound
There is already a map for Portal Bound, here.

The main city of needing-a-name is settled into an oxbow in the river of also-needs-a-name. Inspired by the Mississippi, the river has moved several notable times over the centuries since the first buildings were hewn from the forest all around.

(The capital we’re discussing is just on and around about where the left end of the upper wild-rice roads are on the above-linked map.)

The river runs through a flattish forest area, making its way towards the sea. Much of the land in the area is still forested, with small townships growing up among the trees.

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